Jab a sensor into a mouse’s brain and it jostles about violently when it runs a maze. Solution? Create a virtual reality that runs off the quake engine and let the mouse run on a trackball to control its reality and voila! You create a nightmarish hell for one rodent where it has to scramble through a maze with a rail gun and mountain dew code red with a sensor lodged deep in its brain.

screw 3d glasses, where do I sign up?
The mouse was rewarded for collecting items in game with “sips of water”. I do not consider myself humane in the least. For all I care we should start doing this to people. But “SIPS OF WATER”? Dehydrating a mouse then allowing it to run endlessly for “sips of water” seems both boring and uninteresting.
This however, may solidify some knowledge as to how neurons fire and for that I say Quake 2 has contributed more to the world than obesity, abstinence and cheese-puff stained fingers.
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